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22.07.2024News

War Robots: Frontiers | Update 0.150.3 Notes (July 23, 2024)

Eyes up, Pilots! Check out the update notes for the new War Robots: Frontiers build, which will be available following a period of maintenance on July 23, 2024.

GAME SYSTEMS

NEW CONTENT

  • A new Season has started, alongside a new Battle Pass (from which you can earn in-game rewards such as Robots, Weapons, and more).
  • Premium features for account progression have been enabled.

ROBODEX

  • Made improvements to the Robodex user interface (UI).
  • A label with “In Garage” has been added to Factory and Custom Builds that are in use in the Garage. The following buttons have been added to in-use Builds:
    • Clear Slot
    • Edit Build
    • Upgrade Module
    • Customize Look
  • The following buttons have been added to Factory Builds that are not in use in the Garage:
    • Set in Slot
    • Edit Build
    • View Details
  • When clicking the “Edit” button on a Factory Build not in use in the Garage, the info panel on the top-right shows this Build will be saved as a Custom Build in the Robodex.
  • When clicking the “Edit” button on a Factory Build that is currently used in the Garage, the info panel on the top-right shows this Build will be saved as a Custom Build in the Robodex and inserted into a slot in the Garage.
  • When trying to save a new Custom Build while not having any remaining slots, an error message will be displayed.
  • When trying to save a Build with an unassigned module, an error message will be displayed.
  • After successfully editing a Factory Build that was installed in the Garage, a notification will be displayed, indicating that the Custom Build has been created and installed in the Garage.
  • After successfully editing a Custom Build, no notification will be displayed.
  • Error messages for insufficient preset space should not be displayed for Custom Builds. After editing a Custom Build, players can get only one error message after the system runs a validation check of the build (Weight, Energy, unassigned modules, etc.).
  • Added the “Craft Module” and “Change Module” options in the Module Overview in the Robodex.

REWORKED ABILITY: GHOST TURRET

  • Ghost Turret
    • Reduced range from 700 to 200.
    • Increased damage by 10%.
    • Increased turret lifetime by 10%.

MENUS & UI

  • Added new Tutorial popups about purchasing items after Categories become available in Daily Deals (available at Level 4).
  • The Tutorial popup that appears when going over the Weight or Energy limit has been removed for future improvement.
  • Items can now be purchased by tapping on them. Holding down the mouse button is no longer necessary.
  • When clicking on “Create New” without saving the current build in the Workshop, a confirmation pop-up will appear.
  • Added the “Edit” and “Craft” options in the Module Overview in the Workshop.
  • Added the “Change Module” option when clicking on an unassigned Module in a Robot Build.
  • The color of Blueprints for Ability Cards now matches the colors of Blueprint Modules.

GENERAL CHANGES

  • Increased the amount of damage required to complete the daily Contract for Mayflower.
  • Added subtitles to Tutorial cutscenes.
  • Added new camera angles in the edit screens for Module Abilities and Pilot Talents.
  • Impact sounds for the Lighter Weapon have been reduced. The Weapon should not sound so overbearing anymore.
  • Improved various localization issues.
  • Fixed various issues causing client crashes.
  • Improvements to game optimization.

BALANCE CHANGES & IMPROVEMENTS

A massive amount of balance changes and improvements have been made in Update 0.150.3. Due to the sheer scale of these changes, we’ve prepared a balance changes spreadsheet where you can more easily search and check alterations to your favorite Robots, Abilities, and Weapons.

BUG FIXES

CAMERA

  • Fixed a bug where rotating the camera and clicking on modules in the Build overview did not work.
  • Fixed a bug in the Build Overview where rotating the camera and releasing the mouse button over a Robot Module caused the Module selection menu to open.

COMBAT

  • Fixed a bug where projectiles shot from weapons visibly clipped through Robots.
  • Fixed a bug where the ability “Warp Reload” did not work correctly for the weapons “Halo”, “Orkan”, and “Shocktrain”.

CONTROLS

  • Fixed a bug where holding down LMB for a Quick Purchase in the Daily Deals did not work.
  • Fixed a bug where the game would not register mouse input in Fullscreen mode until changing application focus (Alt + Tab).

COSMETICS

  • Fixed a bug where Stickers placed on the robot did not reflect the Stickers as shown in the list and would not include any colors.

MISCELLANEOUS

  • Fixed a bug where when trying to make a purchase in an offer screen while funds are insufficient, nothing would happen.
  • Fixed a bug where the damage from a player choosing to self-destruct was counted in statistics.

SOUND

  • Fixed a bug where sound effects for Tutorial popups played multiple times when changing screens.

UI (USER INTERFACE)

  • Fixed a bug where spawn points behind UI elements in the map overview could not be clicked.
  • Fixed a bug where the Tutorial hint about purchasing items from Daily Deals did not disappear after purchasing an item (unless it was Credits).
  • Fixed a bug where the Offer category was not saved when switching to the “Store” tab.
  • Fixed a bug where trying to overwrite a preset without making any changes to the Build led to an infinitely spinning saving icon being displayed.

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Play War Robots: Frontiers in Early Access on Windows PC via MY.GAMES Launcher and Steam today!

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All details in this article are accurate as of the time of publication. Follow War Robots: Frontiers on Discord and via social channels for up-to-date information. If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.

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