Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on March 6, 2025. Improvements Sound Improved the overall sound in the game: Default music volume is now set to 80. SFX plays when a player’s Robot despawns upon calling their Titan. In the Hangar, Common Pilots' VO volume is now equal to Legendary Pilots. Balanced the sound of various weapons. Improved sound notification systems. Improved the weapon reload SFX for most weapons. Fixed impact SFX for Gozer, Lighter, and Incinerator Weapons. Improved the sound clarity of the Combat Assistant. A small delay has been added when Gear is activated or another important action is triggered. Overlapping sounds of the Pilots’ VO and Gear activations should no longer occur. Added voice lines for Pilots: Legendary Pilots received 3–5 additional voice lines when spawning in and 2 additional voice lines when eliminating enemies. Common pilots received 2–3 additional voice lines when spawning in. Gameplay Changes have been made to Matchmaking: Crews consisting of a low-level leader and high-level players would previously result in matches against low-level players. If a high-level player is now part of the Crew, the Crew is matched against higher-level players. When crafting or upgrading an item, the item now stays selected in the Warehouse and Workshop after exiting the crafting menu. The Gear Power Level parameter from the Details screen has been removed and replaced with the following parameters: Cooldown for the Core Gear. Cooldown and number of uses for Cycle Gear. Required Charge to activate Supply Gear. Removed the Countdown timer from the last tab in the Post Combat statistics. The screen will no longer automatically close. The following bindings have been set for gamepads for pop-up notifications: Xbox: B for Cancel/Close, A for Apply/OK/Proceed PS: O for Cancel/Close, X for Apply/Ok/Proceed Robot Spawn VFX has been adjusted. The button “Weight and Energy” has been removed from the Workshop. Added a Robot Class Filter when going through the Workshop Tutorial. Item stacks in the Workshop are now sorted from highest to lowest level. Bug Fixes Fixed a bug where Gear Modules would clip into the Robot Model in the Workshop. Fixed a bug where Gear Modules were displayed for Titans in the Workshop. Fixed a bug where Ares’ Core Gear “Wrath” in combination with “Infinite Ammo” could affect the rates of fire of certain weapons, allowing them to shoot much quicker than intended. Fixed a bug where purchased Factory Builds could not be converted to Custom Builds. Fixed a bug where the in-game tutorial may not progress beyond the Workshop when playing with a gamepad. Fixed a bug where converting a Factory Build to a Custom Build would block further tutorials. Fixed a bug where players may run into invisible walls on the map “Fissure”. Fixed a bug where players may get stuck when walking close to walls on the map “Terminus”. Fixed a bug where players may run into invisible walls on the map “Terminus”. Fixed a bug where the effects of the Gear “Scrambler” would remain active after the duration expired. Fixed a bug where pressing Spacebar and LMB in quick succession while in Spectator mode, players could become stuck in the Spectator mode and be unable to respawn. Fixed a bug where kills and assists after dying did not add Honor. Fixed a bug where Robot Preview cameras in the Workshop when editing Modules would behave abnormally when rotating the camera. Fixed a bug where projectile VFX for the weapon “Scatter” would not be displayed when playing on low graphic settings. Fixed a bug where AI opponents could use Modules and Weapons that are not yet available to players. Fixed a bug where Cyclops’ Core Gear “Death Ray” was too bright on the map “Terminus”. Fixed a bug where the Battle Pass banner did not disappear from the Store after purchasing it. Fixed a bug where a loading icon would be displayed indefinitely when applying a global Decal, resetting changes, or saving a Wrap. Fixed a bug where the button “Build a New Robot” was available when the Custom Build limit had been reached. Fixed a bug where players were shown an empty error message when trying to create a new Custom Build after reaching the Custom Build limit. Players will now be warned that no further Custom Builds can be created. Fixed a bug where the central Robot in the Hangar was not centered. Fixed a bug where upgrade tips were displayed on Common Pilots. Common Pilots cannot be upgraded. Fixed a bug where the Account Rank-Up animation in the Post Combat screen could be played multiple times when switching between the Battle Pass page to the Post Combat screen. Fixed a bug where the UI would display an active Shield over the Robot Health Segments provided by the Pilot Talent “Backup Plan” even after it expired. Fixed a bug where projectiles of the weapon “Noricum” would collide with invisible walls on the map “Terminus”. Fixed a bug where some road signs on the map “Catalyst” were indestructible. Fixed a bug where Pilots did not receive any lighting when displayed in Robot Builds in the Shop. Fixed a bug where Faction and Class icons were not displayed for modules and weapons in the Store. Fixed a bug where the Pre-Game camera may spawn below the ground. Technical Fixes Crashes Fixed a crash that could occur during battles. Fixed a crash that could occur when quickly switching from Low to Epic graphics settings. Fixed a crash that could occur with certain Gear. Fixed a crash that could occur when using the Gear “Blast Wave” Balancing Changes Robots Siren Reduced Armor of Shoulder Modules from 51,480 to 48,400. Reduced Shield Cooldown Reduction value from 19% to 17%. Cyclops Increased Armor of Shoulder Modules from 51,700 to 75,900. Raven Reduced Shields of Shoulder Modules from 22,193 to 21,560. Reduced Shield Regeneration from 3,773 to 2,695. Reduced Shield Cooldown Reduction value from 27% to 25%. Weapons Trebuchet Reduced the Rate of Fire from 60 to 24 rpm. Railgun Reduced the Rate of Fire from 60 to 24 rpm. Zeus Reduced the Rate of Fire from 60 to 30 rpm. Vortex Increased the maximum speed of Vortex Missiles in their launch phase by 300%. Gear Sprint Reactor Now provides a flat amount for bonus Speed and Acceleration, instead of a percentage. At its highest level, it now increases Speed by 1750 (63 km/h) over 8 seconds. Shield Regeneration Now repairs 3% of the max. Armor per second instead of a flat value of 3350 armor. Quick Repair Now repairs 4% of the max. Armor per second instead of a flat value of 4320 armor. Energy Wall Increased Cooldown from 20 seconds to 24 seconds. Repair Drone This Gear now snaps to Robots. Iron Rain This Gear now snaps to Robots. Blast Wave This Gear now snaps to Robots. Snare This Gear now snaps to Robots. Get more of the latest news like this by following the game on X and Facebook and joining the official Discord server. Need help? Contact our Support team to report any issues you’re facing on the Wild Ten.