Attention, Pilots! The following update for War Robots: Frontiers will be deployed after a short maintenance period on May 19, 2026. New Content New Event Pass: Vanguard's Resolve New War Robot: Artemis New Weapon: Velite New Event Pass: Vanguard's Resolve (May 18 – June 8) Unlock the Defender robot Heike, MLX2, Horde and Hefty weapons, Gamma Beam Cycle gear also with valuable resources and cosmetics! New War Robot: Artemis Artemis exposes and shatters enemy defenses with Hunter’s Mark, converting takedowns into squad recovery surges. Starting May 19, Artemis will be available through Daily Deals and direct offers. New Robot Weapon: Velite Light plasma cannon optimized for long-range engagements. New Event Intel Discount Event (May 19–26) This week, the Tortuga engineers invite Pilots to take a closer look at the following builds: War Robot Modules: Heike, Orochi Weapons: Slugger, Thunder, Zeus, Apollo Gear: Gamma Beam, Recon Mode, Ghost Turret, Blast Wave Leagues With the start of Season 5 league placements will be reset, and ranks adjusted. League Points will be assigned based on your new League placement: Bronze: 0 League Points (bottom of Bronze League) Silver: 300 League Points (bottom of Silver League) Gold & Platinum: 500 League Points (bottom of Gold League) Emerald, Diamond & Noachium: 1500 League Points (bottom of Emerald League) Daily Deals Refresh Changes Daily Deals receives several changes. Your first Daily Refresh will cost only 500 credits. So don't miss out and check the deals! Next four refreshes are unchanged 15 to 45 WarpReals increasing by 10 each time. After that refreshes will gradually cost more: 6th–10th refreshes: 60 WarpReals 11th–20th refreshes: 65 WarpReals 21st–50th refreshes: 70 WarpReals 51st–100th refreshes: 75 WarpReals 101+ refreshes: 80 WarpReals Player Progression Player account progression has been expanded. The maximum player level has been increased to 254. New crafting unlocks: Level 233: Norna Titan Level 236: Hitcher Shoulder Modules Level 239: Hitcher Chassis Modules Level 242: Hitcher Torso Modules Level 245: Slugger Weapon Level 248: Heike Shoulder Modules Level 251: Heike Chassis Modules Level 254: Heike Torso Modules Quadrupedal Chassis Adjustments The concept of Leg Armor has been updated to Armor Zones. This new term more accurately describes complex chassis types, such as quadrupedal models, as well as future chassis designs. Quadrupedal Chassis Adjustments: We’ve updated how armor values are displayed for four-legged chassis. While individual Armor Zone values are no longer doubled on the UI, the base armor for these zones has been increased to compensate for their larger hitboxes. Anansi Chassis Pelvic/Center module armor increased from 51,200 to 68,096 Each Leg/Side-section modules armor reworked from 102,400 (51,200x2) to 68,096 Crix Chassis Pelvic/Center module armor increased from 53,000 to 70,490 Each Leg/Side-section modules armor reworked from 106,000 (53,000x2) to 70,490 Decker Chassis Pelvic/Center module armor increased from 93,000 to 123,690 Each Leg/Side-section modules armor reworked from 186,000 (93,000x2) to 123,690 Kumo Chassis Pelvic/Center module armor increased from 131,000 to 174,230 Each Leg/Side-section modules armor reworked from 262,000 (131,000x2) to 174,230 Balance Changes War Robot & Titan Modules Alpha Homing Salvo gear damage decreased from 7650 to 5740 Crix Chassis Max speed increased from 112 km/h to 128 km/h. Harpy Napalm gear cooldown increased from 25s to 35s. Norna Ion Volley gear damage decreased from 8500 to 7225 Tyr Shoulder Armor decreased from 49,500 to 46,000. Tyr Torso Armor decreased from 57,200 to 54,000. Volta Short Circuit gear damage increased from 10.000 to 12.500 Short Circuit gear duration increased from 9s to 10s Weapons Gozer Effective range decreased from 500m to 400m Maximum range decreased from 800m to 650m. Horde Time to reload increased from 3.2s to 3.8s. Punisher Damage to armor decreased from 320 to 300. Damage to shields decreased from 210 to 200. Trident Rate of fire increased from 38 r/m to 46 r/m Zenit Time to reload decreased from 2.57s to 2.05s. Pilot Talents Ricochet Talent activation probability decreased from 10% to 6% Bug Fixes Fixed a bug where Heike's foot sank into the texture in the hangar. Fixed a bug where the Suppressor ability didn't correctly trigger the cooldown timer after the effect timer expired. Fixed a bug where the Infinite Ammo VFX obstructed the view when using a sniper scope on a quadrupedal chassis. Fixed a bug with voice lines for Pilots Giancarlo and John Pilot. Download War Robots: Frontiers for free today: PlayStation®5│PlayStation®4│ Xbox Series X|S │Xbox One Steam │ MY.GAMES Launcher Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and update