Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on March 20, 2025. Gameplay Adjustments General Increased the likelihood of launching the game mode “Warp Rush” when queuing up for Matchmaking Battles. In the game mode “Team Deathmatch”, the Gear Power-Up “Orbital Strike” now snaps to enemies during the targeting phase. Blueprint Cards now display the required Player Level at which the Blueprint unlocks. Visual clarity for Jobs has been optimized: Changed the tag “tracked” to an eye symbol. Removed the faction icon. Only the tag remains. Jobs in the “PLAY” tab now display the rewards on the right side. Jobs in the “JOB BOARD” tab now display the rewards at the bottom. When converting a Factory Build into a Custom Build, if the War Robot was part of the Drop Team in the Hangar, the Factory Build will be automatically replaced with the Custom Build. The counter shown on Modules in both the Warehouse and Workshop now displays the corresponding amount of Modules the player owners. (Blueprints are excluded). Added a indication for buttons that require "HOLD" interactions. For example, when accepting a friend invitation or viewing details of Modules in the Workshop. Store Items in the Store now display how many copies of the corresponding item the player owns in their inventory. Added a banner to the “Featured Deals” section of the Store to help new players identify where they can find and obtain War Robot Modules. Added a text indicator above the Daily Deal banner on the left-hand side of the PLAY interface to help new players identify where they can find and obtain War Robot Modules. Developer Note: We are continuing to review player feedback about the Store and UI/UX to improve readability and understanding so players can make informed choices about their Credit and WarpReal spending. The above changes have been added based on player suggestions. Matchmaking Players in Bronze will now only match with other Bronze players, and no longer match with Silver. Players in Silver will only match with other Silver players, and no longer match with Bronze. Gold and Platinum players will now only match with each other. Emerald, Diamond, and Noachium players will now only match with each other. Adjustments made to make team victory more important for players with a League Ranking of Platinum and above. Developer Note: We will continue to refine matchmaking as players continue to climb the League. Balancing Adjustments Titans Grim Reduced Katzbalger’s damage to Armor from 12,500 to 8,750. Reduced Katzbalger’s damage to Shields from 12,500 to 9,875. Matriarch Reduced Hive’s projectile spread by 35.7%. Gear Core Gear: Ragnarok (Fenrir) Reduced the regeneration effectiveness from 85% to 45% at the highest level. Core Gear: Absorber Sphere (Bulwark) No longer absorbs flames from Incinerator. Supply Gear: Energy Wall Reduced wall durability from 90,000 to 75,000. Reduced wall lifetime from 12s to 9s. Weapons Incinerator Reduced effective range from 140m to 100m. Reduced maximum range from 250m to 180m. Lighter Reduced effective range from 80m to 65m. Reduced maximum range from 180m to 120m. Improved the reloading SFX. Scatter Reduced damage to Armor from 8,500 to 6,630. Reduced damage to Shields from 8,500 to 4,250. Shredder Increased effective range from 100m to 180m. Increased maximum range from 350m to 400m. Thunder Reduced projectile spread by 28.6%. Increased effective range from 90m to 110m. Technical Improvements Crashes Fixed a bug where some players would crash when interacting with the Battle Pass on PlayStation®5. Fixed a bug where some players would crash when creating a new War Robot Build on Xbox One and Xbox Series X|S. Bug Fixes Fixed a bug where players did not receive the correct amount of Salvage when scrapping a Gemini Weapon. Fixed a bug where the Vortex Weapon did not show any improvements to attributes when upgrading to Level 3. Fixed a bug where Harpy’s Napalm Shell (Core Gear) could get stuck mid-air when launching it towards a Bulwark player with an active Absorber Sphere (Core Gear). Fixed a bug where the match announcer announced the team’s advantage at four captured Warp Gates. They now correctly announce it at three captured Warp Gates. Fixed a bug where the Premium icon was not displayed on Premium Jobs. Fixed a bug in the Workshop where when editing a War Robot’s appearance and adding Stickers, the camera zoomed too close to the War Robot when selecting certain Modules. Fixed a bug where players with Premium Account would receive lower rewards from matches. Fixed a bug where players with Premium Account did not receive additional Jobs and were unable to replace additional Jobs. Developer Note: We are monitoring both issues related to the Premium Account to ensure they are resolved for all affected players. Once we’ve verified this, we will issue compensation to all affected players. However, this will take some time to identify everyone affected. We will keep you up to date on the status of compensation on Discord. Follow the game on X and Facebook and join the official Discord server to get all the latest hotfix info. Need help? Contact our Support team to report any issues you’re facing on the Wild Ten.