It’s go time, Pilots! We’ve taught you how to build a War Robot and got to grips with Classes. The next lesson is in session—game modes and maps!
There are three game modes in War Robots: Frontiers, and four unique maps available at launch. Keep an eye out for more in future updates, too!
Each game mode offers a new experience on the Wild Ten. Hunting down enemies until you’re the last one standing, control Warp Gates, or simply destroy everything and everyone. Each mode has unique obstacles to tackle, and plenty of new tactical opportunities to leverage.
Every map brings with it an expanse of immersive landscapes from across the Wild Ten system, and new challenges to overcome to achieve victory. Use the terrain to your advantage, whether you’re planning ambushes, sniping from the highest peak, or scouting environmental hazards that can make your battles more dangerously thrilling. Tactical opportunities are everywhere, as is open space for all-out brawls.
Game Modes
Warp Rush
Your goal is to capture Warp Gates, which can be used tactically as spawn points once captured. Holding Warp Gates lets your team accumulate Control Points. Reach the Control Point target to win, or defeat all enemy Robots. The more Warp Gates you hold at once, the faster you’ll achieve your goal.
Last Robot Standing
In Last Robot Standing, you must destroy all enemy War Robots before they destroy yours. You start with one spawn point, but additional ones unlock as the match goes on. Use them to deploy closer to the ongoing fights. Engage, obliterate, repeat!
Team Deathmatch
In Team Deathmatch, you get points for destroying enemy Robots and Titans. To win, reach the point limit before the enemy. In this mode, lost Robots can be redeployed after a delay. On top of that, you can collect Power-Ups to gain massive combat bonuses, including increased damage, reduced cooldowns, and even orbital assaults. The first team to 30 eliminations wins!
Maps
Spectrum
Spectrum is a site of almost constant conflict. An independent research consortium runs it and it houses hundreds of scientists, administrators, and support staff. The nature of the ongoing research here is a closely guarded secret. The main laboratories are located many levels below the surface structures and are safe from warring far above.
Spectrum's most prominent structure is a colossal Warp needle, which has driven speculation regarding its possible capabilities. With plenty of high ground for sniping, Spectrum is also the perfect place for mid or close-range fights, with secure points and open paths available.
Fissure
Fissure is a mining complex and ore processing facility located in a steep-sided quarry in the snowy southern hemisphere. It is the most productive mine for the mineral known as Noachium, an essential component of warp technology. For this reason, the site is hotly contested.
The Crusher is located at the highest point of Fissure. When activated, it destroys all Robots beneath and can turn the tide of battle in an instant. The Crusher is elevated, so this position can also be used for sniping. The straight path between opposite sides of the map is ideal for long-range attacks, so those who love close-range combat should consider avoiding this path.
Catalyst
Catalyst is the codename for a geothermal power generation plant. This site is noteworthy for several spectacular ground-level magma vents that converge at this location, but it is exceptional for what is in that magma flow—abyssal glass. The ‘abyssal glass', also known as Lucifer's Ice, a unique crystalline substance brought to the surface by the magma flow from deep within the planet. These crystals have unique properties that act as batteries for surplus electrical storage, acting as an insurance policy should the site ever be offline due to battle damage or a natural disaster. However, the lava can damage Robots, so be careful when you gaze at its molten beauty.
Combat tends to break out in the center of the map, but it’s still well-balanced for both teams, as good sniping opportunities exist on each side. The pipes on the map serve as an obstacle as well as an advantage, offering vulnerability in exchange for controlling the map from above.
Terminus
Terminus, the spaceport, cargo-handling facility, and gateway to the Wild Ten system, has erupted in chaos. Once a safe haven, it's now a battleground. With supplies cut off, clever mechanics on Tortuga have found ways to rebuild broken Robots, as Pilots ready themselves for a new fight.
Jump into the cockpit when War Robots: Frontiers launches for free on March 4. Wishlist now and pre-register for exclusive rewards:
PlayStation®5│PlayStation®4│ Xbox Series X|S │Xbox One
Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels and join the War Robots: Frontiers subreddit, for news regarding special launch events you can participate in before March 4.