Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on June 24, 2025. New Content Pilot Party Event Earn 50% more Pilot experience from June 24 (after Maintenance) until July 1. Balancing Adjustments General Intel rewards from Daily Jobs have been increased by 50%. Technical Changes Added audio feedback when opening the main menu, pressing the ESC key, and for pop-up notifications. Gear Optical Camo (Pursuer) Optical Camo will no longer grant the player Stealth as long as they are firing their weapons. The player will only enter stealth once they stop firing. Weapons Magneto Adjusted the power progression to be in line with all other weapons: Level 01: Armor Damage increased from 1586 to 1648. Time to reload decreased from 3.78 to 3.64. Rate of fire increased from 99 to 115. Level 02: Armor Damage increased from 1651 to 1690. Time to reload decreased from 3.78 to 3.64. Rate of fire increased from 99 to 115. Level 03: Armor Damage increased from 1651 to 1690. Time to reload decreased from 3.50 to 3.37. Rate of fire increased from 99 to 115. Level 04: Armor Damage increased from 1719 to 1733. Time to reload decreased from 3.50 to 3.37. Rate of fire increased from 99 to 115. Level 05: Armor Damage increased from 1719 to 1733. Time to reload decreased from 3.50 to 3.37. Rate of fire increased from 113 to 121. Level 06: Armor Damage decreased from 1790 to 1759, Time to reload decreased from 3.50 to 3.37. Rate of fire increased from 113 to 121. Level 07: Armor Damage decreased from 1790 to 1759. Time to reload decreased from 3.24 to 3.15. Rate of fire increased from 113 to 121. Level 08: Armor Damage decreased from 1864 to 1785. Time to reload decreased from 3.24 to 3.15. Rate of fire increased from 113 to 121. Level 09: Armor Damage decreased from 1864 to 1785. Time to reload decreased from 3.24 to 3.15. Rate of fire decreased from 130 to 127. Level 10: Armor Damage decreased from 1941 to 1803. Time to reload decreased from 3.24 to 3.15. Rate of fire decreased from 130 to 127. Level 11: Armor Damage decreased from 1941 to 1803. Rate of fire decreased from 130 to 127. Level 12: Armor Damage decreased from 2021 to 1821. Rate of fire decreased from 130 to 127. Level 13: Armor Damage decreased from 2021 to 1821. Rate of fire decreased from 150 to 133. Gozer Adjusted the power progression to be in line with all other weapons: Level 01: Armor Damage increased from 314 to 343. Shield Damage increased from 300 to 307. Ammo increased from 54 to 58. Level 02: Armor Damage increased from 330 to 352. Shield Damage increased from 300 to 307. Ammo increased from 54 to 58. Level 03: Armor Damage increased from 330 to 352. Shield Damage increased from 300 to 307. Ammo increased from 60 to 61. Level 04: Armor Damage increased from 347 to 361. Shield Damage increased from 300 to 307. Ammo increased from 60 to 61. Level 05: Armor Damage increased from 347 to 361. Shield Damage increased from 316 to 320. Ammo increased from 60 to 61. Level 06: Armor Damage increased from 365 to 366. Shield Damage increased from 316 to 320. Ammo increased from 60 to 61. Level 07: Armor Damage increased from 365 to 366. Shield Damage increased from 316 to 320. Ammo decreased from 65 to 64. Level 08: Armor Damage decreased from 384 to 372. Shield Damage increased from 316 to 320. Ammo decreased from 65 to 64. Level 09: Armor Damage decreased from 384 to 372. Shield Damage decreased from 333 to 332. Ammo decreased from 65 to 64. Level 10: Armor Damage decreased from 404 to 376. Shield Damage decreased from 333 to 332. Ammo decreased from 65 to 64. Level 11: Armor Damage decreased from 404 to 376. Shield Damage decreased from 333 to 332. Ammo decreased from 68 to 66. Level 12: Armor Damage decreased from 425 to 380. Shield Damage decreased from 333 to 332. Ammo decreased from 68 to 66. Level 13: Armor Damage decreased from 425 to 380. Shield Damage decreased from 350 to 340. Ammo decreased from 68 to 66. Bug Fixes Fixed various crash related issues. Fixed a bug where structures on the maps “Catalyst” and “Fissure” would not block projectiles. Fixed a bug where players would be matched against players from other platforms even if they turned off cross-platform matchmaking. This should no longer happen unless the Crew leader is playing on a different platform than the rest of the Crew members. Fixed a bug where muting players in a match would occasionally reset and unmute them again. Fixed a bug where the Supply Gear “Blink” would consume Fuel when used. Fixed a bug where Ares’ Core Gear “Wrath” would be affected by the Double Damage buff. Fixed a bug where Matriarch’s “Nanite Field” would be too bright on low graphics settings. Fixed a bug where the spawn indicator for Warp Probes in the game mode “Spearhead” would not be visible on uneven surfaces. Fixed a bug where the Titan Volta was able to use Dash or Jump while being caught in Grim’s Snare. Fixed a bug where Stickers would not be visible on Volta’s shoulders. Fixed a bug where Wraps in the Customization interface's icon would not appear until you create a new Wrap. Fixed a bug where in a match with only one Crew, that Crew would always start on the same side of the map. Now Crews will start on different sides of the map if they are the only Crew within the match. Fixed a bug where clicking on the Job Board widget on the PLAY screen would not take the player to the Job Board. Fixed a bug where Kate’s hair would not align with Kate’s model when playing on low graphics settings. Follow War Robots: Frontiers on X and Facebook, and join the official Discord server to get all the latest updates and intel from the Wild Ten. Need help? Contact our Support team, and we’ll get your battles back on the right track.