Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on July 8, 2025. New Content Impact Event (July 8–15): Make a splash! Battle to earn double Impact Points from all your Assists, Kills, and Wins. Gameplay Adjustments Stranded Pilots (Job): The difficulty has been adjusted. Capturing 1 Warp Probe (Spearhead) now requires 200 Points (previously 100). Sound: Added SFX for projectiles absorbed by Bulwark’s Absorber Sphere (Core Gear). UI: Floating damage numbers from hitting enemies now stay on screen longer. Bug Fixes Technical Fixed various crash-related issues on PC, PlayStation 5, and PlayStation 4. General Fixed a bug where a player could spawn in with a War Robot and be unable to control it. Fixed a bug where Cyclops’ Death Ray (Core Gear) could deal damage through barriers. Fixed a bug where Energy Wall (Supply Gear) would not receive any damage from explosions and splash damage. Fixed a bug where Blueprints would be displayed before owned parts in the Warehouse. Store Fixed a bug where the same item could appear on the same slot multiple times in a row when the selection refreshes. Don’t forget to check out the latest episode of our Dev Shorts series, where we discuss Season 2: Power Surge, player feedback, development cycles, and exciting upcoming events. It also features our new roadmap, covering the next few months of War Robots: Frontiers. Follow War Robots: Frontiers on X and Facebook, and join the official Discord server to get all the latest updates and intel from the Wild Ten. Need help? Contact our Support team, and we’ll get your battles back on track.